
Aine - King Arthur Legends Rise
Aine Overview
Aine is a top-tier support unit in PvP, specializing in teamwide cleansing, defensive buffs, and abnormal status immunity. Her versatility across relics makes her a flexible counter to debuff-heavy and control compositions. Ideal in stall or sustain-based team comps.
Aine Passive

Torrent of Mana
Cooldown - 4Use Limit -
When using Skill 3:
- Attacks all enemies 2 times. Total Damage: 78% ATK.
- Damage increases according to Effect Resistance. Total additional damage per stat: 2% ATK.
Passive Upgrade Options
- Lv. 2: Passive Cooldown Time -1
- Lv. 3: Passive Cooldown Time -1

Ancient God's Favor
Cooldown - 3Use Limit -
When using Skill 2:
- 100% independent chance to grant each ally [Counterattack Trigger Rate Increase 11] for 2 turn(s).
- 100% independent chance to grant each ally [Critical Strike Damage Increase Il] for 1 turn(s).
Passive Upgrade Options
- Lv.2: Passive Cooldown Time -1

Fay Queen's Authority
Cooldown - 2Use Limit -
When an ally is hit, there is a 60% chance to trigger:
- 100% independent chance to increase the duration of each ally’s [Buff] by 2 turn(s).
- 100% independent chance to remove 1 Debuff from each ally.
Passive Upgrade Options
- Lv. 2: Passive Cooldown Time -1
- Lv.3: Buff Duration Increase +1
- Lv. 4: Passive Activation Rate +10%
Aine Relics
Aine frost Relics

Frigid Assault
+1 Vigor35% chance to grant 1 random ally [Abnormal Status Immunity] for 1 turn(s).
Attacks 1 enemy. Damage: 75% ATK.
Upgrades:
- Lv.2: ATK Damage +6% Lv. 3: ATK Damage +6%
- Lv.4: Abnormal Status Immune Rate +10%
- Lv.5: ATK Damage +6% Lv.6: ATK Damage +6%
Chilling Assent
-2 Vigor- 100% independent chance to remove 3 [Debuff](s) from each ally.
- 100% independent chance to remove 2 [DOT](s) from each ally.
- 70% independent chance to grant each ally [Attack Increase Il] for 2 turn(s).
Upgrades:
- Lv.2: No. of Dispel Debuffs +1
- Lv.3: No. of Dispel DOT +1
- Lv.4: ATK Increase Rate +10% Lv.5: No. of Dispel Debuffs +1
Blooming Snowflakes
-3 Vigor- 100% chance to gain [Defense Increase Il] for 2 turn(s). 100% chance to gain [Effect Resistance Increase I1] for 2 turn(s).
- 100% chance to grant each ally [DOT Immunity] for 2 turn(s).
Upgrades:
- Lv.2: No. of DOT Immunity Turns +1
- Lv. 3: No. of DEF Increase Turns +1
- Lv.4: No. of Effect Resistance Increase Turns +1
Aine flame Relics

Flaming Assault
+1 Vigor35% chance to grant 1 random ally [Abnormal Status Immunity] for 1 turn(s).
Attacks 1 enemy. Damage: 69% ATK.
Upgrades:
- Lv.2: ATK Damage +6%
- Lv. 3: Abnormal Status Immune Rate +10%
- Lv. 4: ATK Damage +6% Lv.5: ATK Damage +6%
Incendiary Assent
-2 Vigor- 100% independent chance to remove 3 [Debuff](s) from each ally.
- 100% independent chance to remove 2 [AbnormalStatus](s) from each ally.
- 70% independent chance to grant each ally [Attack Speed Increase Il] for 2 turn(s).
Upgrades:
- Lv.2: No. of Dispel Debuffs +1
- Lv. 3: No. of Dispel Abnormal Status +1
- Lv.4: ATK SPD Increase Rate + 10% Lv.5: No. of Dispel Debuffs +1
Burning Mana Quartz
-3 Vigor80% independent chance to grant each ally [Abnormal Status Immunity] for 2 turn(s).
Attacks all enemies. Damage: 137% ATK.
Upgrades:
- Lv.2: ATK Damage +13%
- Lv.3: ATK Damage +13%
- Lv.4: Abnormal Status Immune Rate +20%
- Lv.5: ATK Damage +13%
Aine wind Relics

Turbulent Assault
+1 Vigor35% chance to grant 1 random ally [Abnormal Status Immunity] for 1 turn(s).
Attacks 1 enemy. Damage: 68% ATK.
Upgrades:
- Lv.2: ATK Damage +6%
- Lv. 3: Abnormal Status Immune Rate +10%
- Lv.4: ATK Damage +6%
- Lv.5: ATK Damage +6%
Zephyrous Assent
-2 Vigor- 100% chance to remove 3 [DOT] from 1 ally.
- 100% chance to remove 3 [Abnormal Status] from 1 ally.
- 80% chance to grant 1 ally [CS Rate Increase Ill for 2 turn (s).
Upgrades:
- Lv.2: No. of Dispel DOT +1
- Lv.3: No. of Dispel Abnormal Status +1
- Lv.4: CS Rate Increase Rate +10%
- Lv. 5: No. of Dispel Abnormal Status +1
Storm Mana Quartz
-3 Vigor- 100% independent chance to grant each ally [Debuff Immunity] for 3 turn(s).
- Attacks all enemies. Damage: 193% ATK.
Upgrades:
- Lv.2: ATK Damage +13%
- Lv.3: ATK Damage +13%
- Lv.4: No. of Debuff Immunity Turns +1
- Lv.5: ATK Damage +13%
Aine Overview
❄️ Frost Relic – The Safe Cleanser
Removes up to 3 debuffs and grants [Defense Increase II], focusing on defensive utility.
Best Gear Sets:
-
Effect Resistance Set – Keeps Aine free from control to ensure she can cleanse.
-
Speed Set – Ensures early activation in turn order.
-
HP% Substats – Increases survivability in prolonged matches.
Priority Stats:
-
Main Stats: HP%, DEF%, Speed
-
Sub Stats: Effect Resistance %, Recovery %, Speed
🔥 Flame Relic – The Reactive Cleanser
Offers [Abnormal Status Immunity] and dispels 3 debuffs, giving your team protection against crowd control while cleansing.
Best Gear Sets:
-
Effect Accuracy Set – Maximizes the success rate of removing enemy debuffs.
-
Speed Set – Improves cycle speed to reapply buffs and cleanse.
-
Recovery Set (Optional) – Provides passive team healing each turn.
Priority Stats:
-
Main Stats: Speed, Effect Accuracy %, HP%
-
Sub Stats: Crit Resistance, Recovery %, DEF%
🌪️ Wind Relic – The Anti-DOT Core
Removes Damage Over Time effects and grants Defense and Status Immunity. This relic is best against teams that rely on Bleed, Burn, or Poison.
Best Gear Sets:
-
Speed Set – For faster access to cleanse.
-
Effect Resistance Set – Ensures status immunity uptime.
-
Recovery Set – Helps mitigate chip damage over time.
Priority Stats:
-
Main Stats: HP%, Speed, Effect Resistance %
-
Sub Stats: Vigor Charge, Recovery %, DEF